- Extracted audio features including A-weighted coefficients, Mel-frequency cepstrum from basketball games.
- Performed crowd noise classification to identify instances of crowd cheers and boos for automatic highlight generation.
- Utilizing random grid-search hyperparameter tuning for Random Forest classifier achieved 93% training accuracy.
- Built a Support Vector Machine classifier to classify accelerometer data to gain insights about the audience’s behaviour and emotional response at a sporting event and attained 98% test accuracy.
| Type: | Other |
| Release Date: | Apr 30, 2021 |
| Last Updated: | Apr 30, 2021 |
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